Hi. This blog post is an end of project reflection on a project called Argh Matey! This project was all about the European exploration of the new world! During this project we had to learn about Christopher Columbus with his “discovery” of the Americans, we had to learn about the Columbus exchange, and much much more. In this project we learned about cause and consequences, both the cause and consequences part of the project and the European exploration part were put together to create the end project.
Before I tell you about the end project I need to explain how we used an app called AR Makr to put together the end project. This app is an augmented realty (AR) app this makes it so you can add 3D or 2D shapes to a room to make it look like it is actually there when you look at it in the app.
Now combining the three things I have talked about, I made an AR video on the European exploration using cause and consequence! I made a cause and consequence sheet on the European exploration, created drawings for each event, wrote an paragraph explanation, and then I added it all into the AR Makr app to bring it all alive. For example, I brought a boat from Christopher Columbus’s time and also some indigenous people. This showed the Columbian exchange and the start of European exploration of the Americas.
I enjoyed making the end project even if there were a few problems like the AR app not saving my progress, or the fact that my writing explanation took forever to record. Over all I enjoyed how we put our learning about the European exploration into a new app. I hope you enjoyed learning about the Argh matey project.