Twenty Four

“Nine out of Ten.

There is always room for improvement”

Hello humans of the internet! Welcome back to my blog where today I speak of the project my class has recently done in math- The Card Game.

For this project we were required to make a math card game. A card game that included BEDMAS and (dun dun dun) Exponents.

We were to design our own cards for our game (meaning we couldn’t use a normal deck of cards or other card game cards that already existed to use for our games), and create our own rules.

 

The Cards

I used an app called Sketches Pro to draw my cards. The end results for the designs are as follows:

 

The Rules

With my game, I had to re-write the rules as soon as I tested them the first time. After planning out my game and writing the rules (the first time), when I tried to explain it not in writing, and to actual human beings, the game didn’t make much sense, and wasn’t really playable. So it was back to the drawing board.

The original rules were pretty much as follows:

There are min. There are two players, each player has 6 cards, the cards have numbers up to 12 on them… after that, the rules of the game get so confusing, that the point of writing them seems useless, and honestly Im not sure how I understood it when I was writing it!

 

The second time I wrote out the rules, they made much more sense (at least to me…). There was more structure to the game. The rules for this game are:

 

 

If you’re confused at all, comment on this post and I’ll try to explain whatever it is you’re confused about but in the end its easier to play then to understand, like most games.

 

What I Would’ve Done Differently

To start, I should have tested the game before the check point day. I should have tried to play it with my family first or something. It would’ve saved me the moment of sudden realization halfway through trying to explain the game that the game didn’t make sense and couldn’t be played. Thanks to the bell for ringing telling us it was the end of the block because it saved me from having to say “you know what, never mind I still have to fix this a bit”.

I also would have made the cards thicker (which is currently in progress but there are over 100 individual cards to paste onto card-“paper and cut out so its taking a while).

 

The game itself has ended up better then I expected, though as usual with PLP Projects I faced some obstacles in the making of the final product.

There is always something to fix in a project, no matter how many times you revise it. In the case of PLP projects, nothing is ever finished, nothing is ever 100% the best out can be because there is ALWAYS room to improve and I was reminded of that with this project.

 

Thanks for reading and I’ll be back for another Blog Post aka Learning Portfolio Post soon!

Leave a Reply

Your email address will not be published. Required fields are marked *

Skip to toolbar