In scimatics, me an Chris recently created a game called Outlast. The driving question for this project was: How are thematic and mathematical elements used in game design? And I hav absolutely no idea what thematic means so… “ta-da”.
Anyways, to answer the question above, some mathematical components in a game is probability (ex: dice, cards, dice, other things with probability that I’m just too lazy to come up with. Also this list is getting long so bye). If you want to add probability into your game, all you have to do is add some of the components listed above.
Anyway the goal of the game is to gain 100 knowledge points. You can gain knowledge points by exploring the tectonic plates and surviving natural disasters. Here are the full rules.I think that me and Chris did a good job on inventing a unique game.
What do you think of our game. To play it yourself all you need are 2-4 game pieces, 2 dice and a map of the tectonic plates as a board. Here is our board.
Goodbye and have fun playing.