Introduction
For our first science 8 project, we were tasked with creating a video game which communicates our knowledge of atoms and science. But first, we had to learn about science! In a quick overview, we learnt about: Kinetic molecular theory, atoms, mass, volume, density, observing, and applying these things. Combined with our previous knowledge of science, we could answer the driving question of “How can we communicate our knowledge of atoms in a fun and creative way?” Which is what I will answer in this blog post.
My video game
We used scratch to code a science video game, which is very buggy and sort of a bad way to make a game in my opinion. But nonetheless, I tested game ideas over and over, until one block caught my eyes, the “go to mouse” block. The “go to mouse” block would make your main sprite (your character) go to your mouse forever when hooked up to a few more blocks. I used this to create a game where you dodge floating objects and collect protons and neutrons to level up your Bohr model! Every time you click on a proton or neutron, you level up to the next element in the table as a Bohr model! The game is won by reaching the final Bohr model of carbon, after collecting 7 protons or neutrons. You can play my game here! (It is recommended to play with a keyboard and trackpad or mouse.)
As you can see it may not be decorated the best, because my drawing skills aren’t so good. It shows my knowledge of science because I used slightly more “advanced” scientific things like a Bohr model of elements. I also used protons and neutrons in this as well (which we learnt about in class during some activities.)
Conclusion
In this project we didn’t just learn how to make a game, instead we learnt things we could demonstrate in our game to show our knowledge of the topic. If I were to do this project again, I would probably not try to make the same kind of game, and I would go for a more fun game that is easier to play.
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